Sunday 13 October 2013

Rethinking dissertation idea

Aero
I'm considering changing my idea so that it uses a humanoid figure instead of the original phone-character. There are multiple reasons for this:

. Having a humanoid would be more useful when it comes to getting employed, as it's a more versatile skill which can be applied to a lot more applications.

. It would be easier to find a good model/rig online to use for the animation, which is one of the concerns I've had from the start.

. There are more resources offline and online which could help me animate a humanoid, which as tutorials and books.

My main concern about doing this is that it would be a lot harder than an imaginary character. Not only are there more body parts to move around with each block in the animation, but it also means that I have to be a lot more precise with the realism of my animation; nobody could look at an animated phone character and say with certainty that "If phones had arms and legs, they wouldn't move like that!", whereas it's very easy to tell when a humanoid figure looks unnatural in its movement.

I might also look into the rigging of characters and include a secondary focus on the rigging of a simple character, as there are a lot of unrigged which are free to use online. I've done some rigging before, but I'm not sure if I actually want to be marked on it or not.

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