Thursday 10 October 2013

Job research

I've been looking for job postings which relate to 3D animation (and in particular, character animation). After browsing the web for a while, I've found a few which would interest me; it seems, though, that they usually require other skills alongside the actual animation (such as After Effects, Motion Graphics). The main requirement they have are 'experience', which is the main thing I'm planning on gaining this year.

A lot of the jobs I'm finding seem to be part-time or freelance projects, which could be good for my first few jobs, as it would give lots of experience in short bursts of time. 

I'm fairly certain that I won't gain enough skills to get my ideal job directly after uni, but with an extra year or two of expanding my portfolio by myself, I should be comfortable enough with my skillset to get a good job.

I may update the blog later on with even more relevant jobs as I find them, and discuss the requirements they look for.

Character Animator - London

http://www.productionbase.co.uk/film-tv-jobs/animator-10.13.0051145?utm_source=Indeed&utm_medium=cpc&utm_campaign=Indeed

This job looks very relevant to my skills, as they ask for characters 'in a charming cartoon style', which is precisely the kind of character animation I'm interested in. From the looks of it, they also require the design of the cartoon, though I'm not sure if this includes the actual modelling / rigging of it.


Lockwood Publishing Ltd - Nottingham

http://www.gamesindustry.biz/jobs/lockwood-publishing-ltd/uk-and-europe/animator-id64612


From researching the company, I have found out that they mainly create content for Playstation Home. A lot of the work appears to be around character animations and modelling for virtual products. They ask for a lot of qualities I'm not currently focusing on, such as rigging, the weighting of assets, and 3D motion capture. They do, however, ask for relevant skills which I want to learn, such as an understanding of posing, spacing and timing.



3D Rigger / Animator for Game Studio

https://www.odesk.com/o/jobs/job/Rigger-Animator-for-Game-Studio-3DS-MAX_~01848f74674c16dfd7/

Although this company is looking for 3DS Max users instead of Maya, I believe my learnt skills would be easily adaptable. They use an interesting system in which everything is taken care of online through Dropbox.

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