I've found that although Maya has a lot of the same functionality as 3DS Max, the placement of all the side tools are different, as well as the toolbar layout at the top. It also features a lot more functionality for animation than 3DS Max, in that the animation toolbar setting allows for a greater range of control as well as making most of the tools easier to find.
There are always a set of menus to the left that are available at all times, and then there are the menus which are subjective to whatever area you have selected.
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