Wednesday, 19 March 2014

Career Direction and Rough Character Designs

Whilst thinking about what I want to do in the future, I confirmed with myself that I am mostly interested in making animations and video games for children. I mirrored this decision in the Portfolio module, tailoring my curriculum vitae and portfolio website towards a family-oriented company (Rovio). I therefore think that the content of my dissertation should reflect this, with family-friendly content which still shows off my skills.





I've now started to draw up some rough character designs, both of which are drawn to be as cute as possible. I've read a couple of online articles about making cute character designs, but it's all fairly obvious stuff. Right now I have made a lion and a sheep character, and I may make more depending on how easy/hard they are to model.

After I have chosen my final character design I will draw a side view, a front view, and possibly a top view of them to make it easier to model. I will do this after I have finished watching 'Creating Cartoon Characters in 3ds Max' from Digital Tutors so that I can add any details I feel would make the modelling process easier.


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