Using what I've learnt in The Animator's Survival Guide, as well as my knowledge of graph editors and general animation in Maya, I've created a short walk cycle using the Max rig. I decided to make a cartoony walk cycle, so that I can give an example of 'expressive' movement, flinging his limbs all around him.
Although I'm happy with the result, I feel that some areas could use improvement, such as the arc of the arms.
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