Tuesday, 3 December 2013

Jaunty Walk Cycle in Maya

Using what I've learnt in The Animator's Survival Guide, as well as my knowledge of graph editors and general animation in Maya, I've created a short walk cycle using the Max rig. I decided to make a cartoony walk cycle, so that I can give an example of 'expressive' movement, flinging his limbs all around him.



Although I'm happy with the result, I feel that some areas could use improvement, such as the arc of the arms.

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